I think this is very true. Google doesn't need you to come back again and again for Google+. They just need you to sign up and fill out the information, which most (including me) gladly do. Simple and effective add-targeting improvements. But still I kinda like Google+ more than Facebook. It's so much cleaner and nicer to user like most Google products.
Light thinks it travels faster than anything but it is wrong. No matter how fast light travels it finds the darkness has always got there first, and is waiting for it.
Feb 29, 2012
Feb 21, 2012
Ubuntu for Android
Meet Ubuntu for Android: The Next Step in Ubuntu’s Multi-Device Plan
this is great indeed. The "PC" of the future, definitely.
UPDATE: Video :)
UPDATE: Video :)
Feb 20, 2012
ICSI Netalyzr
ICSI Netalyzr
it seems that this is a pretty cool (and useful) network analyzing tool. Need to remember that one ...
it seems that this is a pretty cool (and useful) network analyzing tool. Need to remember that one ...
Feb 19, 2012
Multiple Canvases Support for AWT
Badlogic Games • View topic - Multiple Canvases Support (WIP)
love that my code was already useful to someone else. So now there is a working AWT backend for libGDX as well as a SWT backend which are both able to render to multiple canvases. nicely done. This is how Open Source is supposed to work ...
Feb 14, 2012
Feb 12, 2012
Need A Hardware Upgrade
So, I decided that I need some hardware upgrades. I really didn't buy much in 2011, so it's time to replace some old stuff and extend some of the not so old stuff. As hardware selection is a complex thing with lots of things to consider I put together a small list. Maybe someone has a similar taste in hardware and finds it handy. So here it is:
- My main PC needs a second monitor. I like to use (and have one now) a 16:10, 23"+ and IPS panel monitor. I've decided that I want this baby here: HP ZR2440w (my current one is a HP LP2475w)
- Also I want to replace my main mobile phone (an HTC HD2 running Android) with something new. This is a hard choice as I love the Nokia N9 but want to have an Android phone as well. I think the N9 would be the right phone for me. Maybe I'm just gonna keep the HD2 for Android development.
- Thinking of buying a tablet. Lots of them are coming out this year. I guess I'll likely wait till later in the year to decide what I want. The Spark may be a nice one for me to play around with. But maybe I'm waiting for something better and bigger. Who knows ..
- I'm still looking for a good hardware solution to wake me up in the morning. I like to wake up to some nice music. Sonos offers some nice things I would like but is rather expensive.
- Looking into digital cameras. Want something better than my mobile phone cam (which is horrible). Would love a Sony NEX-7 but its rather expensive for my taste (and from Sony). So I guess I'm going with a Panasonic DMC GX1 for now. The H-PS14042E lense (or a similar) would be nice if it happens to fit. Maybe I make that my birthday present :).
- And finally I need to replace my aging Netbook (can't play those HD videos). It's an old Dell Mini 10 and I'm not sure what I want to replace it with. Maybe that's gonna be replaced by a tablet.
I'll see what I'm actually going to buy. Nice new things to play around with this year. The first and most important thing will be the second monitor as its just so nice to work with that. The rest is more for toying around with anyways :) ...
Feb 10, 2012
Small Details Matter A Lot!
For me, today is one of those sad, sad days. Everything was fine until I did read this blogpost on OMG Ubuntu!. It struck me like lightning. Is it already April the 1st? No. What the hell did happen there? What went wrong. I've been using this happily since it's introduction. It's not a great feature, it's an AWESOME one! This made the Unity Launcher matter to me. Now it's basically back to what every other launcher on every other OS does. Big bummer ...
I still remember very well the first time I stumbled over it. I remember how I played with it and later showed it to my flatmate and told him how awesome this feature is. And he agreed. It was love at first sight. We both use it and we both like it today. Back then it still was buggy, didn't work as expected all the time and had its quirks. But it was a feature that made the launcher stand out from others. At the time we all could see the potential. And I do not think that this potential has suddenly disappeared.
So, Mark Shuttleworth writes on the Ayatana Mailing List a few things on this topic. I do understand the reasoning behind the removal. But, in my opinion, completely axing the feature is a bit extreme. He writes the following:
So, based on that, we made the following design choices:Point one is pretty clear, good and what should be the case and is expected. Second point doesn't say much besides "no dodge". Third one is a bit tricky. Yes, users who don't know what "dodge" means shouldn't be confronted with it out of the box (point 1). And, yes, users who use dodge can also use plain hiding mode, as they can use always visible mode (hey, they are advanced users!). But what the hide mode users really want is a good implemented dodge mode! As that's the evolution of simple hiding.
- To start with the launcher always visible. This is the least surprising starting position. Nothing happens unless the user commands it.
- To expose an option of having the launcher hide, or be fixed.
- Not to offer a dodge option, because users who don't want it always there are perfectly capable of using it in plain hiding mode, and users who don't know what 'dodge' means don't have to spend time trying to parse it.
To me, dodge is definitely a feature for advanced users. It's basically an improvement to the always hide mode. It's that small detail that transforms the launcher behavior from good (that it hides) to awesome (that it dodges when it would waste space otherwise). It's nicer and makes one feel like the launcher has some intelligence to it. If I have my desktop visible, I want the launcher to be visible. There is no reason to hide it except laziness of the programmers to implement a better behavior. Especially as likely the next thing I do is launch one of those pinned "important" apps of mine. With a hidden launcher that needs more effort from my side.
There has only been one thing that still is annoying about the dodge feature. In the current release it shows as soon as you touch the left screen edge with you mouse. This is annoying for some programs. Especially graphic applications, like Gimp or Inkscape as they have icon toolbars there. But guess what!? They fixed that by introducing edge resistance (which is awesome too!) in the newest alphas for the next LTS. So now that dodge would have been perfect they axe it completely instead of making it an option for advanced users. Personally, I would rather axe the always hide mode.
A sad, sad day indeed. I just say, details matter and this is one of those details that did matter a lot. And definitely not only to me. This is the additional attention to detail and polish that is needed to make something awesome. I hope they leave it in for the LTS release as an hidden option. Furthermore, I hope someone will add this feature over some Compiz plugin to later versions of Unity. It's been too useful to just disappear completely.
Feb 9, 2012
Double Fine Adventure - Kickstarter
Double Fine Adventure by Double Fine and 2 Player Productions — Kickstarter
nice! This almost reached it's goal. Good to see that happen. Would love to play a cool new adventure game like Day of the Tentacle.
Subscribe to:
Posts (Atom)