Aug 30, 2012

Myth of pinch-to-zoom: Apple doesn't own it

The myth of pinch-to-zoom: how a confused media gave Apple something it doesn't own | The Verge

yeah, media and is't Apple dedication. And worse, people starting to believe everything they read ...

What Killed the Linux Desktop (so far)

What Killed the Linux Desktop - Miguel de Icaza

... (a) First dimension: things change too quickly, breaking both open source and proprietary software alike; (b) incompatibility across Linux distributions. ...
good and valid points raised. This needs to be addressed somehow...

Aug 27, 2012

Spherical glass solar energy generator

spherical glass solar energy generator by rawlemon

this is just awesome. Love how it look on that window rendering. This should be used everywhere!

Creationism Is Not Appropriate For Children



Are people not believing in evolution only within and around the US? I only ever here that from over there.  In the end, evolution is going to happen to them as well and their believes will disappear.

Aug 23, 2012

Unite 2012 : Keynote - Founders & Peter Molyneux



not too bad, like the new features. Now just get that Toolchain to Linux, not just the runtime :/.

Aug 21, 2012

Aug 19, 2012

Humble Bundle for Android 3



! .. not much to say. Neat as usual ...

Aug 11, 2012

2-step verification



Recently, I enabled Two-factor authentication on my Google Account as I use it for a lot of things. It's just so much more secure this way. I like the possibilities you get to receive your verification code. At first it seems more complicated to get everywhere logged in. But on your trusted devices you need to enter the verification code only rarely. For my main account it's worth the added effort to make it much more secure.

Aug 2, 2012

OpenGL performance

Faster Zombies! | Valve
Left 4 Dead 2 is running at 315 FPS on Linux. That the Linux version runs faster than the Windows version (270.6) seems a little counter-intuitive, given the greater amount of time we have spent on the Windows version.
I heard that already from different places. OpenGL seems to have a bit less of an overhead than DirectX. But then, who cares if it runnt 270 or 315 FPS. Can't see that difference anyways...